The Indian Journal of Computer Graphics and Multimedia (IJCGM) is half yearly international journal, being published in the months of February and August by Lattice Science Publication (LSP)🔗 Bhopal (M.P.), India since year 2021. The aim of the journal is to:
- disseminate original, scientific, theoretical or applied research in the field of Computer Graphics and Multimedia.
- dispense a platform for publishing results and research with a strong empirical component.
- aqueduct the significant gap between research and practice by promoting the publication of original, novel, industry-relevant research.
- seek original and unpublished research article(s) based on theoretical and experimental works for the publication globally.
- publish original, theoretical and practical advances in Computer Graphics and Multimedia.
- impart a platform for publishing results and research with a strong empirical component, to create a bridge for significant gap between research and practice by promoting the publication of original, novel, industry-relevant research.
- solicit original and unpublished research article(s), based on theoretical and experimental works.
The Indian Journal of Computer Graphics and Multimedia (IJCGM) is not limited to a specific aspect of Computer Graphics and Multimedia but is instead devoted to a wide range of subfields in the Computer Graphics and Multimedia. While it encourages a broad spectrum of contribution in the Computer Graphics and Multimedia, its core interest lies in issues concerning Computer Graphics and Multimedia. Articles of interdisciplinary nature are particularly welcome.
The primary goal of the new editors🔗 is to maintain high quality of publications. There will be a commitment to expediting the time taken for the publication of the article(s). The articles that are sent for reviews will have names of the authors deleted with a view towards enhancing the objectivity and fairness of the review process.
Articles that are devoted to the purely mathematical aspects without a discussion of the physical implications of the results or the consideration of specific examples are discouraged. Articles concerning Computer Graphics and Multimedia should not be limited merely to a description and recording of observations but should contain theoretical and quantitative discussion of the results.
The Editors reserve the right to reject article(s) without sending them out for review. Articles for the Regular Issue of the journal can submit, round the year, electronically by using Article Submission System🔗. The summited article (s) should cover following subfields of Computer Graphics and Multimedia:
- 3D Reconstruction
- Computer Animation
- Computational Fabrication
- Computational Geometry
- Computational Photography
- Computer Vision for Computer Graphics
- Data Compression for Graphics
- Geometric Modelling
- Geometric Processing
- HCI and Computer Graphics
- Human Modelling
- Image Analysis
- Image Based Rendering
- Image Processing
- Machine Learning for Graphics
- Medical Imaging
- Pattern Recognition
- Physically Based Modelling
- Illumination and Rendering Methods
- Robotics and Vision
- Saliency Methods
- Scientific Visualization
- Shape and Surface Modelling
- Shape Analysis and Image Retrieval
- Shape Matching
- Sketch-based Modelling
- Solid Modelling
- Stylized rendering
- Virtual and Augmented Reality
- Visual Analytics
- Volume Rendering