AIM

The journal’s mission is to bring together thought, academic research and corporate practice in all Computer Graphics and Multimedia areas in a reader-friendly format. The journal aims to publish high-quality peer–reviewed articles in the area of Computer Graphics and Multimedia. The research published in the journal is practically relevant, so the results are helpful for managers in leadership roles related to projects, programs, and portfolios. Therefore, the research’s theoretical and managerial implications need to be considered. In other words, the journal seeks great contributions to theory and practice and strongly values rigour and relevance.

SCOPE

The Editors reserve the right to reject article(s) without sending them out for review. Submitted articles must be within the scope of the journal. All submitted articles go through a double-blind peer-review process. Articles for the regular issue can be submitted electronically round the yearThe scope includes (but not limited to) the following topics related to Computer Graphics and Multimedia:

  • 3D Reconstruction
  • Computer Animation
  • Computational Fabrication
  • Computational Geometry
  • Computational Photography
  • Computer Vision for Computer Graphics
  • Data Compression for Graphics
  • Geometric Modelling
  • Geometric Processing
  • HCI and Computer Graphics
  • Human Modelling
  • Image Analysis
  • Image Based Rendering
  • Image Processing
  • Machine Learning for Graphics
  • Medical Imaging
  • Pattern Recognition
  • Physically Based Modelling
  • Illumination and Rendering Methods
  • Robotics and Vision
  • Saliency Methods
  • Scientific Visualization
  • Shape and Surface Modelling
  • Shape Analysis and Image Retrieval
  • Shape Matching
  • Sketch-based Modelling
  • Solid Modelling
  • Stylized rendering
  • Textures
  • Virtual and Augmented Reality
  • Visual Analytics
  • Volume Rendering